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Concept Art Games & Film

2d to 3d Organic Sculpting & Creatures

2D3D

Tuesday 7:00pm - 10:00pm (PST)
10 - Weeks Course

2d to 3d Organic Sculpting & Creatures

In this 10 week class students will learn the basics of organic shape design with an emphasis on creating cool creatures. Come learn how to evolve your 2d drawings from a flat surface to a 3d sculpture using software like Zbrush. Students will get exposure to what a functional creature designer does in the game and film industry. Learn how to infuse anatomy through various studies and exercises. Then learn how to break anatomy and come up with your own original organic shapes and creatures. This is an intermediate class so basic knowledge of anatomy, photoshop and zbrush is a must.
Open to all levels

What you'll learn

Ideations Shape and Form DesignAbstract AnatomyTraditional RenderingFrom Sketch to 3DOrganic Modeling inside ZBrushSurface Digital SculptingAdvanced PolyPainting in ZBrush for creaturesDigital RenderingPhotoshop
Course Info

Opens

Mon July 15 2024

Start

Tue Sep 17 2024

Term
fall
Format
Live (Recorded)
Location
Online Course
Time
Tuesday 7:00pm - 10:00pm (PST)
Duration
10 - Weeks Course
Price
$625.00
Suggested Materials

Photoshop and Z brush

Requirements

Computer With High Speed Internet. Mic (Highly Recommended) And Camera (Optional).

Prerequisite
Recommended education experience: ZB-1, FIG1 and CA-1 (or basic knowledge of Anatomy, Zbrush and Photoshop)
Course Gallery
Meet Your Instructor
Ehsan, a member of the LOCAL 800 film union, a Concept Artist and Visual IP Developer working in the motion picture industry and residing in Los Angeles, California. He comes from a figurative traditional art background with bit practical effects. He has over 10 years of experience working in Hollywood in the Entertainment Industry, focused on creature/character/costume/armor designing and creature directing from script to screen shots. For the past 5 years as a Sr. Lead Concept Designer at Aaron Sims Company ASC , Burbank, California,. Prior to that he had done some freelancing Creature/Character with digital Prosthetics effect design with conceptual digital organic modeling.

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