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Intro to Blender

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Thursday 7:00pm - 10:00pm (PST)
10 - Weeks Course

Intro to Blender

This course will go through the steps on how to get started with Blender. With Blender growing at a fast rate in the industry, the best way to start is with the basics. We will look at the user interface, basic modeling tools, addons, basic lighting, texturing and rendering. At the end of the course, you will be able to create a simple, finished scene. Whether you have previous 3D experience or want to get started in 3D this course is great for anyone who wants to take that journey with Blender. Focus: To get a basic crash course in blender. Basic UI, Modeling, Texturing, Lighting and Texturing.

What you'll learn

Basic Modelling Tips & TricksNode Based Material ShadersInterior & Exterior LightingEnvironment Scene & Camera SetupRender Pass Preparation for Concept Paint-Over
Course Info

Opens

Mon July 15 2024

Start

Thu Sep 19 2024

Term
fall
Format
Live (Recorded)
Location
Online Course
Time
Thursday 7:00pm - 10:00pm (PST)
Duration
10 - Weeks Course
Price
$625.00
Suggested Materials

Blender 2.90 or higher

Requirements

Computer With High Speed Internet. Mic (Highly Recommended) And Camera (Optional).

Prerequisite
Open to All Levels
Course Gallery
Meet Your Instructor
With global experience spanning the United States, Europe, and Asia, Greg crafts realistic solutions to design briefs. Leveraging industrial design skills and game development knowledge, he has contributed to many high-profile projects and digital environments, including video game design for Call of Duty: Cold War, Forza Motorsports and Dying Light 2. As a graduate of FZD School of Design in Singapore and Brainstorm School of Design in Los Angeles, Greg is a master in composition, lighting, shaping, and styling techniques. Since 2020 the majority of his emphasis has been developing techniques in blender for rapid prototyping and world building.

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