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Concept Art Games & Film

WB2 Environment Design

WB2 Environment Design

Environment Design focuses on the development of creating an environment using key techniques such as narrative lighting, value composition, mood creation, and color theory. These skills will be broken down into individual, weekly exercises in order to create a compelling and comprehensive environment design for games or film.
The main focus for this course is to become a better environment designer. Learn the basics of lighting, composition, and storytelling for video games and films.
This course is 10 weeks in duration and meets once per week for 3 hours per meeting.
Each week, the online classes are live at the specified time (PST timezone) on a private GOTO-MEETING classroom. Classes are recorded, and students can rewatch them via stream for the duration of the term. Class links, teachers notes, and class recordings, along with homework submissions, will be hosted on a private class DISCORD. The DISCORD link will be sent approximately 5-7 days prior to your class start date to the registered email address.

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Class Starts

Term
Time
Format
Live (Recorded)
Location
Online Course
Duration
Price
Requirements

Computer With High Speed Internet. Mic (Highly Recommended) And Camera (Optional).

What you'll learn

Thumbnail IdeationCompositionValue PaintingLighting CompositionGame Play and Set Design Focus
Meet Your Instructor

Andres Martinez

Senior Concept Artist and Illustrator

Class Starts:

Thursday, Sept. 18, 2025

Term

fall

Time

Thursday 6:00pm - 09:00pm (PST)

Format

Live (Recorded)

Duration

Location

Online Course

Price

$800.00

My name is Andrés Martínez, and I am a Senior Concept Artist and Illustrator with over 9 years of experience in the entertainment industry. I've had the privilege of working on key art, environments, and creature designs for clients such as Marvel Entertainment, Sony Pictures, Ubisoft, 9B Collective, Taylor Swift, Lionsgate, Paramount, Mold 3D, and many others.
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