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Instructors

Brainstorm Instructors

Experienced Instructors

Brainstorm School Instructors

At Brainstorm School, we take immense pride in our team of highly skilled and experienced instructors who are dedicated to educating the next generation of creative talent. Our instructors are industry professionals with extensive backgrounds in concept design, concept gaming design, the gaming industry, the film industry, and environment design. They bring a wealth of knowledge and expertise to our classrooms, ensuring that students receive the highest quality education and mentorship.

Expert Guidance in Concept Design

Concept design is at the heart of what we do at Brainstorm School. Our instructors have years of experience creating innovative and captivating concepts that bring stories and worlds to life. Whether you’re interested in character design, vehicle design, or creating fantastical creatures, our instructors will guide you through the process, teaching you the techniques and skills needed to excel in this field. Creating believable and captivating environments is crucial in both games and films. Our instructors excel in environment design, teaching students how to develop rich, detailed worlds that enhance storytelling and gameplay. From lush forests to futuristic cities, our instructors cover all aspects of environment design, providing students with a comprehensive understanding of this vital discipline.

Featured Instructor

Ehsan Bigloo

Ehsan is a concept artist and visual IP developer in the motion picture industry, residing in Los Angeles, California. He comes from a traditional figurative art background with experience in practical effects. With over 10 years in Hollywood, he specializes in creature, character, costume, and armor design, as well as creature directing—from script to screen. For the past 5 years, he has served as a Senior Lead Concept Designer at Aaron Sims Company (ASC) in Burbank, California. Prior to that, he freelanced in creature and character design, focusing on digital prosthetic effects and conceptual digital organic modeling.
He has worked on at least 25 movies and 12 TV shows, including Men in Black: International, IT Chapter Two, Love and Monsters, Dark Phoenix, The Prey, Archive 81, Resident Alien, and Morbius.
Ehsan was one of the lead creature designers on The Lord of The Rings: The Rings of Power and also on Kingdom of the Planet of the Apes (2024). In addition to film and TV, he has created concept designs for AAA game companies, including EA BioWare, Wizards of the Coast, Archetype Entertainment, and Riot Games, to name a few. More recently, Ehsan worked at ASC as Lead Concept Artist on projects including the “DIVE,” “THE EYE: Calanthek,” and "Nexus" short films.
He is currently working as a freelance concept artist and visual world development artist. He has worked with practical FX shops and is familiar with digital prosthetic designs and pre-production concepts for SPFX. Ehsan also has an extensive traditional art background in figurative drawing, clay sculpting, and oil painting and specializes in surreal figurative art and human anatomy. He has always loved reading history, literature, movies, and filmmaking, and, growing up in the 80s, it was the behind-the-scenes insights into SFX movies like Alien, E.T., Star Wars, The Thing, and The Terminator that inspired him to become a high-end Hollywood creature designer and monster maker. Ehsan is a member of Visual Effects Society (VES) and Local 800 (ADG). Learn more about him and see more of his work at Ehsan at
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